Block Paper Scissors (C#)
I worked on this mobile app using Unity, where I combined the classic mechanics of a Block Blast game with the logic of Rock, Paper, Scissors.
My focus was on the back end, ensuring smooth gameplay through key features like validating block placements, highlighting valid moves with color cues (red/green),
and implementing algorithms to detect when there are no more moves available—triggering the game over panel.
I am currently working on updates and publishing the app for download!